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Proposals Updated (2024-12-06)
December 06, 2024
by
xeitek
Over 1200 changes (20+ new pages), including: Inclusion of Stat abbreviations in the main table A grid of possible Specialty intersections between Attributes and Skills with some examples Additional S...
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Proposals Updated (2024-10-28)
October 29, 2024
by
xeitek
Over 1000 changes (20+ new pages), including: Additional martial techniques (003) A break down of how vocations (025) are classified and guidelines for creating new ones A discussion on ethos (026) me...
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Proposals Updated (2024-10-13)
October 16, 2024
by
xeitek
I am working on a game called Dark Age, with a release planned for Dec/Jan! Official announcement soon! Any of its base rules which are not already part of GIST will also be included as GIST options...
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Proposals Updated (2024-09-23)
September 23, 2024
by
xeitek
Over 300 new changes, including: Additional Defence and Armor options Resolving some inline fixmes and moving variant rules into new sections Tables of probabilities showing how different rules affect...
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Proposals Updated (2024-09-09)
September 09, 2024
by
xeitek
Over 1,800 lines changed/added, including: A comparison of different types of dice mechanics A section on late-game balancing to address a concern posed to me vs modifier-based dice mechanics Addition...
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Proposals Updated (2024-08-30)
August 30, 2024
by
xeitek
Over 2,500 lines changed/added, including: nearly 30 pages new of discussion and analysis to the Proposals document summaries of several other game systems’ fear/sanity rules for comparison greatly...
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