Proposals Updated (2024-09-23)


Over 300 new changes, including:

  • Additional Defence and Armor options
  • Resolving some inline fixmes and moving variant rules into new sections
  • Tables of probabilities showing how different rules affect the outcome
  • A way to handle secret checks
  • Many more!

Things to look forward to:

I discovered that several sections, including Probability and You, was not being properly compiled into either manuscript due to a limitation of the compilation system. There are around 30 more documents with ~10k words that remain to be incorporated. These are not yet part of the published manuscripts, but should be included in the coming months.

The section that I have referenced the most is probably the Thesaurus, to help find what words to use for different game features and rules. Because it is focused on game rule and setting terms it is (to my knowledge) unique and compiles many of the terms used across the industry into one place. I recently added more setting terms and spent hours looking through dictionaries, thesauruses, and encyclopedia articles to collect words used for the places people live and the historical titles of their rulers/administrators. Perhaps you know that the historical usage of “county” was the lands granted to a count, but a shire was controlled by an “ealdorman”, which is the origin of the term “alderman”/“alderperson” - as the “-man” ending meant “person” (ungendered) during the Middle English period when the word for male person was “wer” - “-person” is the direct and most accurate gloss.

Files

2024-09-23 GIST Proposals.pdf

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